Resource: Digital Humanities - Current Perspective, Practices and Research

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Summary

Useful Content

Table of Contents

Introduction to the Digital Humanities

  1. Introduction to Digital Humanities
    1. Coders
    2. Pedagogues
    3. Researchers
    4. Creators/Users
  2. The Social Web
    1. Facebook
    2. Google+
    3. Twitter
    4. Blogging/Vlogging
  3. Communicating with the World
    1. Video Broadcasting
    2. Videoconferencing
    3. Audiocasting
    4. Collaboration Tools
  4. Visualizing the World and Engaging the Field
    1. Virtual Reality
    2. Augmented Reality
    3. Gaming the Humanities
  5. Archiving and Sharing Our Research
    1. Data Archiving and Storage
    2. Timelines
    3. E-Portfolios
    4. Presentation Applications

Conclusion

Review

  • A bit outdated and common sense, though the division of "actors" in the field of digital humanities is similar to what we have discussed in our classes.
  • A bit misleading/misinformed when it talks about Vlogging/SNS/Videoconferencing etc. as being a part of DH, but maybe that is just because I have my own definition which does not include these things.