Resource: The Virtual Representation of the Past

From Lyndsey Twining
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Summary

Four sections: 1) he virtual representation of text, 2) virtual histories and pre-histories finding meanings, 3) the virtual representation of space and time, and 4) the virtual representation of historical objects and events.

Useful Content

Table of Contents

  1. Introduction
  2. The Imagining of Historical Documents
  3. Virtual Restoration and Manuscript Archaeology
  4. Representations of Sources and Data: Working with Exceptions to Hierarchy in Historical Documents
  5. Finding Needles in Haystacks: Data-mining in Distributed Historical Datasets
  6. Digital Searching and the Re-formulation of Historical Knowledge
  7. Using Computer-assisted Qualitative Data Analysis Software in Collaborative Historical Research
  8. Stepping Back from the Trench Edge: An Archaeological Perspective on the Development of Standards for Recording and Publication
  9. Which? What? When/ On the Virtual Representation of Time
  10. In the Kingdom of the Blind: Visualization and E-Science in Archaeology, the Arts and Humanities
  11. Using Geographical Information Systems to Explore Space and Time in the Humanities
  12. Spatial Technologies in Archaeology in the Twenty-first Century
  13. Digital Artefacts: Possibilities and Purpose
  14. 'Oh, to make boards to speak! There is a task!' Towards a Poetics of Paradata
  15. Electronic Corpora of Artefacts: The Example of the Corpus Romanesque Sculpture in Britain and Ireland
  16. Conclusion: Virtual Representations of the Part - New Research Methods, Tools and Communities of Practice

Review

  • Chapters 4, 9, 11 are worth looking at in more detail