UX 모임 2018-08-20
From Lyndsey Twining
Revision as of 16:05, 15 August 2018 by Admin (talk | contribs) (→The Design of Everyday Things - Chapter 1:)
Contents
린지
The Design of Everyday Things - Chapter 1 : The Psychopathology of Everyday Things
- The two most important characteristics of good design are discoverability and understanding.
- Discoverability: Is it possible to even figure out what actions and possible and where and how to perform them?
- Understanding: What does it all mean? How is the product supposed to be used? What do the different controls and settings mean?
- Complex devices may require manuals or instruction, but simple ones should not
- The purpose of the design is lost if it is so complex it is not used or barely used
Examples
- doors
- coffeepot for masochists