Difference between revisions of "UX 모임: 메인"
From Lyndsey Twining
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− | '''A collaborative exploration of ideas and solutions with 김현규 & 조선애''' | + | <center>'''A collaborative exploration of ideas and solutions with [[User:Pinnochio|김현규]] & [[User:Seonae|조선애]]'''</center> |
==Meetings== | ==Meetings== | ||
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*우리가 원하는 이 모임의 결과에 대해 고려하기 | *우리가 원하는 이 모임의 결과에 대해 고려하기 | ||
**우리의 목표 재정리 | **우리의 목표 재정리 | ||
+ | |||
+ | ==Readings== | ||
+ | |||
+ | ===린지=== | ||
+ | |||
+ | ====Websites & Articles==== | ||
+ | *[https://www.interaction-design.org/literature/topics/ux-design User Experience (UX) Design / The Interaction Design Foundation] | ||
+ | *[https://blog.marvelapp.com/ Marvel App] | ||
+ | **[https://blog.marvelapp.com/introduction-user-experience-design/ An Introduction to User Experience Design] | ||
+ | **[https://blog.marvelapp.com/design-principles-help-shape-best-user-experience/ Design Principles That Help You]] | ||
+ | *[https://medium.com/tag/ux Medium.com UX Tag] | ||
+ | *[https://uxdesign.cc/ UX Collective] | ||
+ | **[https://uxdesign.cc/ux-design-methods-deliverables-657f54ce3c7d UX Design Methods & Deliverables] | ||
+ | **[https://uxdesign.cc/ux-sites-and-blogs-780a304766ee UX Sites and Blogs] | ||
+ | **[https://uxdesign.cc/designing-for-accessibility-is-not-that-hard-c04cc4779d94 Designing for accessibility is not that hard / Pablo Stanley] | ||
+ | **[https://uxdesign.cc/solving-design-problems-finding-ux-tools-methods-activities-51140251a2a5 Solving design problems: finding UX tools, methods, and activities / Stéphanie Walter] | ||
+ | **[https://uxdesign.cc/how-to-develop-an-eye-for-design-c5a4c64bb26c How to develop an eye for Design / Kathleen Warner] | ||
+ | *[https://blog.prototypr.io/ Prototypr] | ||
+ | **[https://blog.prototypr.io/what-makes-ux-design-your-passion-31a6fcf0da4f What Makes UX Design Your Passion? / Saadia Minhas] | ||
+ | *[https://blog.nicolesaidy.com/7-steps-to-become-a-ui-ux-designer-8beed7639a95 7 steps to become a UI/UX designer / Nicole Saidy] | ||
+ | *[https://uxmastery.com/ UX Mastery] | ||
+ | **[https://uxmastery.com/how-to-run-an-heuristic-evaluation/ How to run an heuristic evaluation] | ||
+ | *[https://en.wikipedia.org/wiki/Heuristic_evaluation Heuristic Evaluation / Wikipedia] | ||
+ | *[http://www.ux-lady.com/ UX Lady] | ||
+ | **[http://www.ux-lady.com/introduction-to-user-personas/ Introduction to User Personas] | ||
+ | *[https://uxplanet.org/ UX Planet] | ||
+ | **[https://uxplanet.org/7-basic-design-principles-we-forget-about-8f5c15d4b527 7 Basic Design Principles We Forget About / Eugen Eşanu] | ||
+ | **[https://uxplanet.org/10-small-design-mistakes-we-still-make-1cd5f60bc708 10 Small Design Mistakes We Still Make / Eugen Eşanu] | ||
+ | *[https://www.smashingmagazine.com/ Smashing Magazine] | ||
+ | **[https://www.smashingmagazine.com/2012/01/stop-designing-pages-start-designing-flows/ Stop Designing Pages And Start Designing User Flows / Morgan Brown] | ||
+ | *[https://m.signalvnoise.com/ Signal v. Noise] | ||
+ | **[https://signalvnoise.com/posts/1926-a-shorthand-for-designing-ui-flows A shorthand for designing UI flows / Signal v. Noise] | ||
+ | *[Ideo] | ||
+ | **[http://www.designkit.org/ Design Kit] | ||
+ | **[https://oi2-openideo-rwd-prod.s3.amazonaws.com/generic_file/6d21258d-f1e2-4611-8ad3-d2b040401cac.pdf?utm_medium=social&utm_source=twitter&utm_campaign=impact+report+pdf Open Reflections / OpenIdeo] | ||
+ | |||
+ | ====Courses==== | ||
+ | *[https://www.coursera.org/courses?languages=en&query=ux+design Coursera (대부분 유료)] | ||
+ | *[https://www.lynda.com/search?q=UX Lynda.com (유료)] | ||
+ | *[https://www.edx.org/course?search_query=UX edX (무료 & 유료)] | ||
+ | |||
+ | ===현규=== | ||
+ | |||
+ | ===선애== |
Revision as of 11:49, 22 July 2018
Contents
Meetings
2018년 7월 9일
What are we interested in? What problems do we want to solve? What do we know so far?
배경 Background
- 우리가 하고자 하는 DH 연구, 만들고 있는 DH 콘텐츠는 누구를 위한 것인가?
- 우리가 지금까지 만든 콘텐츠는 사용자의 입장에서 불편한 점이 있는데 이 점들이 정확히 무엇인지?
- 이론을 우리가 하는 연구에 어떻게 실시할 수 있는가?
- 우리가 교수김께, 후배들한테 좋고 나쁜 UX이 무엇인지 설명할 실력이 필요하다.
- 교제와 사례를 많이 알고 있어야 한다
파악 하고자 하는 키워드 Keywords to better understand
- user experience
- user interface
- design thinking
- human-computer interaction
- human centered design
장기 할 것 To do long-term
- 이론 배우기
- 문제점을 볼 수 있는 능력 키우기 위해
- 사례 살펴보기
- 연습, 인스피레이션
- 우리가 만든 콘텐츠 평가하기
- 개선 방안 제시
- 개선 방안 실시
단기 할 것 To do short-term
- 기본 교제를 정리하기
- 우리가 무엇을 중심으로 공부할지에 대해 이해하기 위해서
- 우리가 원하는 이 모임의 결과에 대해 고려하기
- 우리의 목표 재정리
Readings
린지
Websites & Articles
- User Experience (UX) Design / The Interaction Design Foundation
- Marvel App
- Medium.com UX Tag
- UX Collective
- Prototypr
- 7 steps to become a UI/UX designer / Nicole Saidy
- UX Mastery
- Heuristic Evaluation / Wikipedia
- UX Lady
- UX Planet
- Smashing Magazine
- Signal v. Noise
- [Ideo]